I just keep loving the feel of this! It runs blazing fast on my PC too, no sign of slowdown. This is Multimedia Fusion right? So curious to see what your project layout for a game like this looks. Have you been able to do most of what you set out to accomplish with their tools?
Yeah, it's still being made on MMF. Aye, I've mostly (80%) managed to create what I've set out to do. Some stuff, like huge rotating levels/bosses are a no no as well as multi-layer parallax. Also I have to scale down the size of the levels and split them up. For example the stage and boss are actually two different frames.
I guess if I was to learn actionscript/java I guess I could learn how actually optimize but considering I'm more of an artist, I guess I don't have the time too >.< I guess their tools are pretty powerful if you know how to squeeze the best out of it.
TomFulp
I just keep loving the feel of this! It runs blazing fast on my PC too, no sign of slowdown. This is Multimedia Fusion right? So curious to see what your project layout for a game like this looks. Have you been able to do most of what you set out to accomplish with their tools?
SinclairStrange
Yeah, it's still being made on MMF. Aye, I've mostly (80%) managed to create what I've set out to do. Some stuff, like huge rotating levels/bosses are a no no as well as multi-layer parallax. Also I have to scale down the size of the levels and split them up. For example the stage and boss are actually two different frames.
I guess if I was to learn actionscript/java I guess I could learn how actually optimize but considering I'm more of an artist, I guess I don't have the time too >.< I guess their tools are pretty powerful if you know how to squeeze the best out of it.